Julia Sherbal

Julia Sherbal

Cafe Cat

Summary

After cats have inevitably taken over the world, you are forced to run a cafe for cats! Try your best to keep up with the cat-o-strophic chaos as you manage orders, take tips, and grow your cafe! Our game is a time management cafe sim where you are in charge of managing customers and handling their orders and tips. What sets it apart from other games in this genre is the variety of customer types to make each day feel differe. Each type of customer will have its own levels of patience, speed, and tip price range. variability in what could happen each day in the game as each customer has different levels of patience, speed, and tips.

Development Info

Role: Programming, Production
Tools Used: Unity, c#
Duration: July 2023 - August 2023
Team Size: 6
Genre: Time Management
Platform: iOS / Android



Contributions

  • Maintained organized code and project documentation through Plastic SCM version control
  • Made the game feel more responsive by adding polish such as the "goal reached" animation, closed sign falling and bouncing, objects bouncing upon being tapped, paw print particles when pressing menu buttons, and cats meowing in different pitches when tapped
  • Designed and Built the in-game shop
  • Built and deployed latest version of game weekly for internal testing and player feedback

What I Learned

  • Mobile game development, building, and deployment
  • The importance of well documented code
  • How to produce a team using Kanban methodologies
  • How to manage and faciliate communication across disciples
  • How to properly scope a game while using good task delegation and prioritization